Sketchup Solid Tools Plugin Needed

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Sketchup Solid Tools Plugin Needed Rating: 9,6/10 5178 votes

With SketchUp’s Solid tools, you can create new shapes by combining or cutting one shape with another, making it easy to model an outer shell or joinery.

Note: The Solid Tools are also included with a Shop subscription in SketchUp for Web. To learn more about the features in the Shop subscription, see SketchUp for Web: Free vs. Shop.

Jun 21, 2017  About 20 months before SketchUp Pro 8 released the Solid Tools, (way back in Dec 2008!), the original BoolTools plugin for SketchUp was released. This tool provided an inexpensive way to perform some basic boolean operations and worked with both SketchUp Make (free) or Pro. Download the plugins and the install it using SketchUp > Window >Preferences > Extension > Install Extension SketchUp STL With this plugin you will have the capability to export the model in *.stl format which will enablke it to be imported into 3D printer's software and hence be printed.

SketchUp is one of the most familiar and popular 3D modeling programs out there. With both a free and pro version, it’s an option for both professionals and hobbyists. A handy software package, SketchUp enables users to create 2D and 3D models for use in a variety of fields including mechanical engineering, architecture and even gaming. Jonas, It sounds like Subtract works a bit like Bool Tools plugin. Copy then PASTE IN PLACE (as opposed to Paste) - Original.

In SketchUp, a solid is any 3D model (component or group) that has a finite closed volume. A SketchUp solid cannot have any leaks (missing faces or faces that do not meet at an edge). The following image contains several solids.

Tip: To check whether your group or component is a solid entity, context-click it and choose Entity Info. In the Entity Info dialog box that appears, the upper-left corner indicates if the selection is a solid, as shown in the figure. If you’re having trouble identifying leaks that prevent your model from working as a solid entity, try searching the Extensions Warehouse for a third-party plugin designed to help with this problem.

Plugin sketchup 2017 Download, DTools 3darcstudiotree 3pt Tip: SketchUp extensions, also called plug-ins, enable you to add specialized tools and features to SketchUp. To customize your workspace with extensions or manage. Sketchup Free Solid Tools Plugin Alliance. Up DWG Import Guide. In order to get the same result as Subtract, you need to place the surface from the sphere inside the box group/component. Of course with Subtract, you don’t need to worry about that. You just use the solid groups/components. How to use the Engineering ToolBox Sketchup Extension From the Sketchup menu - select Extensions > Engineering ToolBox. A page like this opens in a separate window - navigate to the wanted component - and select insert! To add the component to your SketchUp model. The SketchUp Engineering Toolbox is an online resource updated continuously.

Tip: To check whether your group or component is a solid entity, context-click it and choose Entity Info. In the Entity Info dialog box that appears, the upper-left corner indicates if the selection is a solid, as shown in the figure. If you’re having trouble identifying leaks that prevent your model from working as a solid entity, you can use Solid Inspector (a utility available for paid subscribers) to inspect and fix solid modeling problems.

Check out the following table for a quick introduction to the Solid Tools, including what the tool does and whether it’s available in SketchUp Free.

ToolNameWhat It DoesIncluded in SketchUp Free?
Outer ShellLeaves only the outer faces of overlapping solids.Yes
Union Combines two or more solids into a single form.Paid subscriptions only
Subtract One solid removes part of another and is deleted.Paid subscriptions only. In SketchUp Free, use Intersect with Model.
TrimOne solid trims another but remains in the model.Paid subscriptions only
IntersectLeaves only the intersecting geometry.Paid subscriptions only
SplitSplits solids along intersecting geometry.Paid subscriptions only

To find the Solid Tools, look in the following parts of the SketchUp interface:

  • Solids toolbar
  • Tools menu (Select Tools > Outer Shell or Select Tools > Solid Tools and select the other tools from a submenu)
  • Tool palette (macOS)
  • Solids toolbar in the left-hand tray
  • Solid Inspector utility in the right-hand panel

In the following video, you see examples of the Solid tools in action. In the following sections of this article, you will find steps and details about using each tool. (Note, however, that you can't place SketchUp models in Google Earth anymore.)

Table of Contents

Solid Tools Pdf

Sketchup Not A Solid

With the Subtract tool, you can use one solid entity to cut another solid entity. Your original solid entity is then subtracted from the model. For the subtraction to work, the two solids need to overlap.

Tip: When you use the Subtract tool, the order in which you select each solid entity matters. To remember which solid to select first, just think, “Use this to cut that.” In other words, the first solid you select is your cutting tool. The second solid you select is the thing that is cut.

To perform a subtraction, follow these steps:

  1. Select the Subtract tool ().
    Tip: Until you hover over a solid group or component, you see an arrow cursor with a circle and a slash. When your cursor hovers over a solid group or component, the red circle and slash change to a black 1 inside a circle, and you see a Solid Group or Solid Component ScreenTip.
  2. Click to select the cutting group or component. In the example shown here, select the peg first to make a hole in the board. After you make a selection, the 1 next to the cursor becomes a 2.
  3. Click the group or component that you want to cut. The cutting group disappears, but makes a hole in the second selection. In this example, you see a peg-sized hole in the board.
Tip: Instead of following the preceding steps, you can preselect your solid entities, context-click the selection, and choose Solid Tools > Subtract from the menu. SketchUp uses the order in which you select each solid entity to determine which is the cutting entity and which entity is cut.

If you’re using SketchUp Free, you can create the effect of a subtraction by using the Intersect with Model command. When you use Intersect with Model, the two shapes don’t need to be solid entities. (If fact, Intersect with Model applies a different effect if your shapes are solids, as explained a little later in this section.) However, when you create a subtraction with the Intersect with Model command, the process requires a few more steps than the process with SketchUp Pro’s Subtract tool.

Here’s how to create a subtraction with the Intersect with Model command:

Free Sketchup Plugins

  1. Create two distinct volumes, such as a box and a cylinder. (See Drawing Basic Shapes and Pushing and Pulling Shapes into 3D for help.)
  2. With the Select tool (), triple-click the first volume, which will be your cutting object. In this example, the cutting object is the cylinder, as shown in the figure.
  3. Move and rotate your cutting shape so that it intersects with the shape you’d like to cut. (See Moving Entities Around and Flipping and Rotating for help.) Leave your cutting shape selected, as shown in the figure.
  4. Context-click the cutting shape, and choose Intersect Faces > With Model from the menu that appears. The command tells SketchUp to create edges where the two shapes intersect.
  5. With the Eraser tool (), erase or move the geometry that you don’t want to keep. In the following figure, you see how the box shape is changed after the cylinder is erased.
    Tip: Remember you can hold down the scroll wheel on your mouse to temporarily switch to the Orbit tool, so you can orbit around and find all the geometry you want do delete. (See Erasing and Undoing for details about the Eraser tool.)

Intersect with Model creates edges in the current context. If your shapes are groups or components, you can create the intersecting lines either within the group or outside it. When you create the intersecting lines outside a group’s context, you can easily separate your original shapes from the edges that SketchUp creates, as shown in the following figure. See Organizing a Model for details about groups and Adding Premade Components and Dynamic Components for an introduction to groups and components, respectively.

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  • reversed faces: solid inspector is also a handy utility for making sure that face normals are facing outwards.
  • stray edges: surplus edge geometry that does not define any face.
  • internal and external faces: stray geometry on the inside or outside of your model.
  • face holes: a hole in an exterior face. easy fix for solid inspector.

manually fixable errors

some errors cannot be automatically fixed by solid inspector, and must be manually repaired using sketchup’s drawing (or eraser) tools. after fixing a few manual errors, it’s a good idea to re-run the inspector to see if your changes have cleaned up the model enough for automatic fixing to take over. manually fixable errors include:

  • border holes: these holes share at least one edge with the surface of a solid. these errors can be manually fixed by drawing over or erasing the highlighted geometry. as you go, try re-running the inspector to see if you’ve done enough repair go for solid inspector to automatically fix the rest of the model.
  • nested groups/components: nested objects in groups or components can lead to confusing stl exports for 3d printers. solid inspector won’t fix these manually, but you can use the inspector to look at each nested instance and decide whether to delete it or explode the geometry into your model.
  • image entities: images imported into sketchup can’t be exported to an stl file and also inhibit solid tool operations. solid inspector will prompt you about these errors, but you’ll need to delete them manually. consider making image entities into components. they are easy to temporarily delete from your model in this respect. also, painting a face with an image texture doesn’t impact solid-ness.
  • short edges: very small geometry can cause problems in 3d prints or solid operations. since these problems are unpredictable -- and short edges do not disqualify objects as solid in sketchup -- solid inspector will not fix these errors automatically. however, solid inspector is a great way to find and evaluate these problem areas.

show errors

when you have multiple errors that cannot be fixed automatically, it’s useful to use the “show errors” command to navigate between individual problems that you’ll need to manually fix. use the left and right arrows to cycle through all the errors of a certain type that solid inspector has identified; the sketchup camera will zoom to the problem area.

tip: it may be helpful to change style or display options as you work. switch to an x-ray style, or turn on hidden geometry to aide your model repair.
class-'anchor'='>Trimming one solid with another

With the Trim tool, you cut one solid entity with another, just like a subtraction. However, when you use the Trim tool, the cutting solid remains in the model. So, if you use a peg to trim a board, the peg remains after it cuts the board. Like all the Solid tools, the Trim tool works only if two solid entities overlap.

Tip: When you use the Trim tool, the order in which you select each solid entity matters. To remember which solid to select first, just think, “Use this to cut that.” In other words, the first solid you select is your cutting tool. The second solid you select is the thing that is cut.

To perform a trim, follow these steps:

  1. Select the Trim tool ().
    Tip: Until you hover over a solid group or component, you see an arrow cursor with a circle and a slash. When your cursor hovers over a solid group or component, the red circle and slash change to a black 1 inside a circle, and you see a Solid Group or Solid Component ScreenTip.
  2. Click to select the cutting group or component. In the example shown here, select the peg first to make a hole in the board. After you make a selection, the 1 next to the cursor becomes a 2.
  3. Click the group or component that you want to cut. The cutting group remains, but makes a hole in the second selection. The result is hard to see at first (refer to Callout 1). However, move the peg out of the hole, as shown in Callout 2, and you see the hole in the board.